TRACKDAYZEE
MODULE_02 // RP SYSTEM

RESPECT POINTS

RPs are the currency of trust on TrackDayZee. They gate your access to events, cups, and driver classes - and they are earned or lost entirely by how you drive.

+10 RP
PER OPEN TRACK LAP
+15 RP
PER TRACKDAY LAP
500 RP
CLASS C LICENCE COST
−100 RP
MAX SINGLE PENALTY
SECTION_01 // WHAT ARE RPs

THE RP ENGINE

SAFETY GATE

RPs keep reckless drivers out of premium events, cups, and trackdays. Low RPs = restricted access.

ENTRY FEE

RPs are spent to enter cups, trackdays, and driver classes. Finish clean and get them back plus a bonus.

DRIVER RANKING

Your RP total determines your RP Rank - a placement band that shows other drivers and organizers who you are.

CAREER CURRENCY

Accumulate RPs to unlock higher licence classes and access exclusive elite events.

SECTION_02 // RP RANK

YOUR RANK

RP Ranks are placement bands that define where you stand in the league hierarchy. Every event entry requirement is stated as a minimum RP Rank. Ranks advance automatically as your cumulative RP total crosses each threshold.

// RANK_THRESHOLDS
RANKRP RANGELICENCE ACCESSEVENT ACCESS
ROOKIE0 – 499 RPClass DOpen Track only
AMATEUR500 – 1,499 RPClass COpen Track + Trackdays
SENIOR1,500 – 3,499 RPClass BAll Trackdays + Beginner Cups
PRO3,500 – 6,999 RPClass AAll Cups + League Events
ELITE7,000+ RPClass E (inv.)All + Elite-Only Events
// RANK_PROGRESSION
ROOKIE
0
AMATEUR
500
SENIOR
1,500
PRO
3,500
ELITE
7,000+
SECTION_03 // EARNING RPs

EARN RESPECT

// OPEN TRACK & TRACKDAY
OPEN TRACK - PER CLEAN LAP+10 RP

Any clean, non-penalized lap on Open Track earns base Respect Points.

TRACKDAY - PER LAP+15 RP

Organized trackday laps earn more than open track.

TRACKDAY - FASTEST LAP BONUS+25 RP

One bonus per session for posting the single fastest time in your class.

// CLASS RANKING - TOP 5 (MIN TIME REQUIRED)
P1 IN CLASS - BY FASTEST LAP+50 RP
P2 IN CLASS - BY FASTEST LAP+35 RP
P3 IN CLASS - BY FASTEST LAP+25 RP
P4 IN CLASS - BY FASTEST LAP+15 RP
P5 IN CLASS - BY FASTEST LAP+10 RP
// CUP EVENTS
CUP P1 - OVERALL WIN+150 RP

On top of entry fee refund

CUP P2+100 RP

On top of entry fee refund

CUP P3+75 RP

On top of entry fee refund

CUP P4 – P10+25 RP

On top of entry fee refund

CUP - CLEAN FINISH BONUS+25% of entry fee

Entry fee always returned on clean finish

MOMENT OF THE DAY+75 RP

Best overtake, save, or lap of the event

// 50 LAP MILESTONE

50 clean Open Track laps × 10 RP = 500 RP - exactly the cost of a Class C (Amateur) licence. This is your first major milestone as a Rookie.

SECTION_04 // LICENCE COSTS

UNLOCK YOUR LICENCE

Driver licences are purchased with RPs once you hit the required rank threshold. Your personal RP balance is deducted at the time of purchase. Special classes have separate conditions.

// STANDARD LICENCES
D
ROOKIEFREE

None - starting licence

All new drivers begin here

C
AMATEUR500 RP

Amateur rank (500 RP total)

~50 clean Open Track laps

B
SENIOR1,500 RP

Senior rank (1,500 RP total)

Opens all Trackdays

A
PRO3,500 RP

Pro rank (3,500 RP total)

Full Cup and League access

// SPECIAL LICENCES
G
GENTLEMANINVITATION ONLY

Invitation-only social class - no competitive standing. For casual drivers who want organized events without climbing the standard rank ladder.

E
ELITEINVITATION ONLY

Cannot be purchased. Awarded by the League Leader to drivers who have held Pro rank for a full season and demonstrated exemplary conduct.

S
STEWARDAPPOINTED

Appointed by the League Leader. Stewards enforce penalties across all formats. Cannot be applied for - earned through reputation.

// HOW PURCHASE WORKS
STEP 1Reach the required RP rank threshold
STEP 2Request upgrade from a Race Director
STEP 3RP cost deducted from your personal balance
STEP 4New licence tag applied to your driver profile
SECTION_05 // CUP ENTRY FEES

BUY-IN TABLE

Every cup has an RP entry fee deducted when you register. Finish the event clean (no DSQ) and the full fee is returned plus a 25% completion bonus. Being disqualified means the fee is permanently lost.

CUP TIERMIN RANKENTRY FEEON CLEAN FINISHON DSQ
BEGINNER CUPAMATEUR25 RP25 + 6 = 31 RP−25 RP
AMATEUR CUPAMATEUR75 RP75 + 19 = 94 RP−75 RP
SENIOR CUPSENIOR150 RP150 + 37 = 187 RP−150 RP
PRO CUPPRO300 RP300 + 75 = 375 RP−300 RP
ELITE CUPELITE500 RP500 + 125 = 625 RP−500 RP

ENTRY FEE REFUND

A clean finish (no DSQ, no abandonment) always returns your full entry fee regardless of finishing position.

COMPLETION BONUS

25% of the entry fee is added on top of the refund as a bonus for staying in and completing the event.

DSQ = TOTAL LOSS

Disqualification means the entire entry fee is forfeited. You also do not earn any lap or position RPs for that event.

SECTION_06 // PENALTIES & DEDUCTIONS

LOSE RESPECT

Penalties are issued by Stewards Officers (SO) and applied immediately. The severity level determines the deduction range - Stewards use discretion within each band based on intent and impact.

// QUICK REFERENCE - DEDUCTION RANGES
LIGHT
−5 to −15 RP
MEDIUM
−20 to −40 RP
HEAVY
−50 to −100 RP
EXTREME
FULL RESET + BAN
// PENALTY DEFINITIONS
LIGHT−5 to −15 RP

Minor mistakes with low or no impact on other drivers.

Light bump, no position changeSingle track limit cutFailing to yield on open trackIgnoring cool-down protocol
MEDIUM−20 to −40 RP

Avoidable incidents, deliberate interference, or repeated rule breaks.

Deliberate blocking in left laneUnsafe pit exit mergeRepeated track limit abuseAvoidable collision ruining a lap
HEAVY−50 to −100 RP

Dangerous conduct risking safety or ending another driver's event. May trigger rank demotion.

Unsafe rejoin into live trafficWeaving under brakingForcing a car off-trackDive-bomb without room
EXTREMEFULL RESET + BAN

Intentional or malicious conduct. RP balance reset to zero. League ban issued.

Revenge rammingIntentional crashToxic abuseRepeated extreme violations

MALICIOUS CONDUCT

Revenge hitting, toxic chat, or intentional crashing results in an immediate full RP Reset, league suspension, and potential permanent ban. No appeals for Extreme-level offences.

THREE STRIKES POLICY

WARNING 1Screen notification only
WARNING 25-second time penalty added
WARNING 3Drive-through + Light RP deduction
4TH OFFENCEMedium/Heavy deduction + event ban

SELF-CORRECTION RULE

If you overtake by going off track or by making contact, you have 30 seconds to safely return the position. Voluntarily giving it back causes the Steward to waive any further penalty.

RANK DEMOTION RISK

A Heavy or Extreme penalty can drop your RP total below a rank threshold, locking you out of events that require that rank. Consistent clean driving is the only way to recover.

SECTION_07 // Q&A

COMMON QUESTIONS

Do I lose my RPs when I enter a cup?

No - the entry fee is held, not lost. Finish without disqualification and the full fee is returned plus a 25% completion bonus. Only a DSQ causes permanent fee loss.

Can I enter Open-Track with zero RPs?

Yes. Open Track is free to access at any rank - it is how you build your initial RP bank. Complete 50 clean laps (+500 RP) and you can purchase your Class C licence.

How quickly can I reach Class C from zero?

50 clean Open Track laps at +10 RP each = 500 RP, exactly the Class C cost and Amateur rank threshold. Mix in Trackday laps (+15 RP) to get there faster.

What happens to my rank after a Heavy penalty?

If a −50 to −100 RP deduction drops you below a rank threshold you will lose access to events requiring that rank. Only rebuilding your RP total restores access.

Is the Team RP pool separate from my personal RPs?

Yes. Team RPs are tracked as a standalone pool - fully separate from your personal balance. Entry fees, licences, and rank are all calculated from personal RPs only.

Can I appeal a penalty deduction?

Light and Medium penalties can be submitted for Steward review within 24 hours. Heavy and Extreme rulings are final. Accepted appeals restore the deducted RPs.

// NEXT_MODULE

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